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namepublisher(developer)year arrow_downwarddescription
Myth II: Soulblighter  Bungie1999 labelminimizeminimize
Aliens versus Predator  MacPlay2001 labelminimizeminimize
Europa Universalis II  Virtual Programming2001 labelminimizeminimize
Otto Matic Pangea Software2001 labelminimizeminimize
Battleground Europe: World War II Online Cornered Rat Software2002 labelminimizeminimize
Bugdom 2 Pangea Software2002 labelminimizeminimize
Civilization III  MacSoft2002 labelminimizeminimize
Hardwood Euchre Silver Creek Entertainment2002 labelminimizeminimize
Hardwood Hearts Silver Creek Entertainment2002 labelminimizeminimize
Hardwood Solitaire Silver Creek Entertainment2002 labelminimizeminimize
Hardwood Spades Silver Creek Entertainment2002 labelminimizeminimize
Max Payne Macsoft;Feral Interactive2002 labelminimizeminimize
Escape Velocity Nova  Ambrosia Software (ATMOS;Ambrosia Software)2002Latest version: 1.0.10 (as of 2006-07-11)***EV Nova is a top-down spaceflight RPG. The stock scenario features an unprecedented 288 ships (though only about a hundred of them are actually available to the player). Players have access to six major storylines, each with its own goals, results, and equipment.

EV Nova adds a number of features that make it at once more complex and more user-friendly. Chief among these are the ability to select nearby targets simply by clicking on them (whereas in Escape Velocity Classic and Escape Velocity Override, the player had to scroll through all the ships in the system); the ability to exercise as fine a degree of control over your hired/captured escorts as you could before over your bay-launched fighters (i.e. send them after specific targets, for instance); and a tutorial that lets players unfamiliar with the series to learn the ropes under the tutelage of a retired star pilot by the name of Barry.

EV Nova is also expandable by means of plug-ins, some of which merely add ships or weapons or what have you to the stock scenario. Others, called TCs (Total Conversions), replace the entire universe with an all new one. Only three TCs are complete at the moment: EV Polycon, and the ports of the first two Escape Velocity games.

EV Nova was, like its predecessors, originally released for Mac OS. A Windows PC version was released in June 2003.
[StarSword]***[i]EV Nova[/i] is the third game in the [i]Escape Velocity[/i] series, and is by far the most ambitious installment to date. With a completely redesigned gaming engine, [i]EV Nova[/i] thrusts you into a sprawling universe dominated by a myriad of warring factions, each sharing a common bond, but so philosophically different as to make conflict inevitable.

The remnants of the Colonial Council's utopian vision of a united galaxy are littered about like so many discarded dreams. The eccentric genius in Omata Kane, whose Hypergate system brought distant stars within reach, has all but been forgotten. Like a wave in the darkness of space, colonization flowed outwards from Earth, until discord and dissent against a growingly corrupt central government caused it to come crashing down.

Open rebellion caused the destruction of critical parts of the Hypergate system, severing entire systems from the umbilical cord of civilization. They were left adrift in the lonely void of space, forced to fend for themselves, truly strangers in strange lands. The collapse of a central government caused civilization to slide helplessly into a dark age of isolation. The few pockets of humanity that did survive developed in near solitude, clinging perilously to life like a tree desperately trying to gain root on a rocky cliff.

Time marched on in its relentless journey toward the future, and each of these civilizations slowly reconstructed their humanity... but in their isolation, a strange thing happened. They each followed markedly different paths in their evolution. As rediscovered technology finally allowed contact between these far-flung children of the Colonial Council to tentatively resume, they found that they had little in common. Indeed, rather than reunited brothers, they were strangers... or worse, adversaries.

It is into this maelstrom of territorial contention that you are thrust, like a pebble tumbling aimlessly between the tectonic fault lines that uncomfortably separate these divisions of humanity. Welcome to [i]EV Nova[/i]. Will the pebble become an avalanche?

[i]EV Nova[/i] for Macintosh requires a PowerPC-based Macintosh with 128 MB RAM and Mac OS 8.1 or higher (and it's Mac OS X-native). The Windows version requires a 400 MHz or higher Pentium, DirectX 7, and QuickTime 5.0; you must have 64 MB RAM for Windows 95 and 98, or 128 MB for Windows 2000 and XP.

[i]EV Nova[/i] is available from [url=http://www.ambrosiasw.com/games/evn/]Ambrosia Software's web site[/url]. For more information about the storyline, check out the [url=http://www.ambrosiasw.com/games/evn/]Preambles[/url] (click the "Online Resources" link).
[StarSword]
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Age of Mythology  MacSoft2003 labelminimizeminimize
Marble Blast Gold  GarageGames2003This game is for the Mac OS X platform
Requires G4 CPU, 64MB RAM, OpenGL 3D Card and an Internet connection. Demo available
[Zerothis]
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Halo: Combat Evolved  Mac Soft (Bungie Studios;Westlake Interactive)2003Originally called, "Halo PC". Subsequently called, "Halo: Combat Evolved". Subsequently called, "Halo PC" and "Halo Mac".

"Announcing Halo PC for PC and Mac"

Well said, Bungie, makers of both PC games and PC games and Mac games both.
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Command & Conquer Generals Aspyr2004 labelminimizeminimize
Crusader Kings Virtual Programming (Paradox Interactive)2004 labelminimizeminimize
Islands Mini Golf DanLabGames2004 labelminimizeminimize
Nanosaur 2: Hatchling Pangea Software2004 labelminimizeminimize
No Limits Roller Coaster Mad Data2004 labelminimizeminimize
Alien Swarm Black Cat Games2004 labelminimizeminimize
Doom 3  Aspyr2005 labelminimizeminimize
Heart of Iron 2 Virtual Programming2005 labelminimizeminimize
Jammin' Racer DanLabGames2005 labelminimizeminimize
Kitty Spangles Solitaire Swoop Software2005 labelminimizeminimize
Lego Star Wars Aspyr2005 labelminimizeminimize
GooBall Ambrosia Software (Over The Edge Entertainment)2005 labelimageminimize
Close Combat: First to Fight 2K Games (MacSoft)2005 labelminimizeminimize
Airline Tycoon Deluxe Runesoft2006 labelminimizeminimize
American History Lux Sillysoft Games2006 labelminimizeminimize
Ancient Domains Of Mystery  author2006Latest version: 1.1.1b5 (as of ?) labelminimizeminimize
Armagetron  author2006 labelminimizeminimize
Atomic Cannon Isotope 2442006 labelimageminimize
Barrage Battery Acid Games2006 labelminimizeminimize
Call of Duty 2  Aspyr2006 labelminimizeminimize
Cars THQ2006 labelminimizeminimize
Enigmo 2 Pangea Software2006 labelminimizeminimize
GL Golf Nuclear Nova Software2006 labelminimizeminimize
Hardwood Backgammon Silver Creek Entertainment2006 labelminimizeminimize
Klondike Forever Solitaire Forever2006 labelminimizeminimize
Mountain Tanks Battery Acid Games2006 labelminimizeminimize
Outnumbered OneSadCookie2006 labelminimizeminimize
The Movies Feral Interactive (Lionhead Studios;Robosoft Technologies)2006 labelminimizeminimize
Civilization IV  Aspyr (Firaxis Games)2006 labelminimizeminimize
Dominions 3: The Awakening  Shrapnel Games (Illwinter Game Design)2006 labelminimizeminimize
Imperial Glory Eidos Interactive (Robosoft Technologies)2006 labelminimizeminimize
Armado Tricky Software2007 labelminimizeminimize
Cold War RuneSoft2007 labelminimizeminimize
Colin McRae Rally Mac Feral Interactive (Robosoft Technologies)2007 labelimageminimize
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